Selected work / Case study
Project
Seoul
Group work - R&D, Graphics Engineer
01 / Motivation / Observation
Problem Recognition
When I was majoring in architecture, I sensed limitations in how we expressed ideas.
I believed how urban spaces get visualized shapes human perception—how people become drawn to cities.
I wanted making architecture readable for non-experts, playable for majors.
02 / Context / Role
Participation and Context
So I joined as early member at a startup with same vision during undergraduate studies.
There, I co-developed Web3D-based expression structure.
Implementing visual feedback features like clipping planes, minimaps, reflections.
03 / Process / System
Implementation and Experimentation
Architects submitted models—competition-awarded projects became Web3D visualized. Shared with publics.
This marked the first attempt on official architecture competition website.
04 / Outcome / Reflection
Impact and Learning
Enabled citizens, students, and officials to understand spaces through the same web viewer.
Official Broadcasting Service (KBS) used one of our visualization to share critical opinion about awarded projects
this architectural expression became 'public language'.
05 / Role / Technologies